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- Unico Newsletter#13
Unico Newsletter#13
Weekly Edition
Hello, Unico Studio family! We know you’re eagerly awaiting new challenges in Brain Test 4, and we’ve got exciting news to share. Let’s dive into our latest updates and plans for 2025!
🧠New Challenges
We’ve heard your requests, and our team is working tirelessly to bring you 25 brand new levels in Brain Test 4. Get ready to tackle fresh puzzles, unexpected twists, and the classic brain teasing fun you love. Keep an eye out for our next update, it’s coming sooner than you think! |
🎉 Looking Ahead to 2025
Our commitment to expanding Brain Test 4 doesn’t stop at 25 new levels. Throughout 2025, we plan to add at least 150 more levels to keep the adventure going. Whether you’re a seasoned puzzle master or just beginning your journey, these updates will provide hours of mind-bending entertainment. |
How to Make A Mobile Game 👾
Buckle up because we’re taking you on an exclusive behind-the-scenes journey into mobile game development. At Unico Studio, we don’t just create games, we craft digital adventures that bring joy to millions! Whether you’re a coding maestro or simply love the thrill of mobile gaming, you’ll love this peek into our creative process.
➡️ How It All Begins: Market Research & Ideation
Before a single line of code is written, our team of analysts, product managers, and designers carefully monitor gaming trends and player preferences. We dive deep into market data, social media insights, and competitor strategies to brainstorm fresh game concepts. But not every idea makes the cut! A concept must meet three key criteria: |
🤔 From Idea to Development: The Game Takes Shape
Once an idea passes our rigorous selection process, we move to project planning. Our project managers set clear timelines, while designers, developers, and artists collaborate to bring the vision to life. Regular feedback cycles are essential. Our artists refine assets based on team input, and developers continuously share playable APKs to fine,tune gameplay mechanics. |
🧪Testing, Soft Launch & Player Feedback
Quality is everything! Our QA team meticulously tests each build to eliminate bugs and polish gameplay. Meanwhile, the marketing and art teams work on stunning promotional materials. We then launch the game in select regions for a soft launch, gathering real player feedback through in-game metrics and community engagement. Frequent updates help us optimize the experience before the big release. |
🥳The Grand Launch, But the Journey Never Ends!
Once we’re confident in the game’s performance, it’s time for the global launch! But even then, our work isn’t over. We continuously roll out updates, fix bugs, and introduce new features to keep players engaged. And guess what? While one game is taking off, our team is already working on the next big hit! |
Did you like the guide we prepared? ✨ |